Nov 08, 2007, 08:49 PM // 20:49
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#21
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Desert Nomad
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Quote:
Originally Posted by decyx
They already confirmed that it will be. As for my opinion on the game itself, I've been enjoying it a lot. Different strokes for different folks. I played WOW since it was put into beta and stayed on board until season two of arena PVP. That's about three years give or take a few months. Personally, I found GW to be a very refreshing experience. Whereas in WOW you're very limited in build options (a paladin can't be viable in PVP or endgame unless he's holy), GW encourages you to experiment with different specs, attributes, and subclasses.
Both games take skill to play, but GW requires a significant amount of strategy due to its aggro system. In WOW, as long as you have a reliable tank, you should be fine for the most part provided your healers and casters are keeping tabs on their hate accumulation and there aren't any special tricks that come up like in certain endgame instances. Even then, once you get it down, the subsequent runs are usually cakewalk. In GW, the enemy AI is always dynamic. If you spam AoE spells, they'll scatter; if you cast a spell on an enemy causes damage to the other enemies around him, he'll run away to keep them from dying; if you're a caster, you'll be targeted first. If you're used to standing in the back and spamming four or five spells, you'll find GW to be especially challenging.
I'll say this right now. WOW is still a good game and it balances a lot of hardcore and casual elements very well. GW does the same and it has some very unique qualities of its own as well. Unless you've played both with the sincere intention to enjoy them based on their own merits, you won't understand what I'm saying. People who enjoy GW do so for entirely different reasons than those who play WOW. As much as I often agree with GT reviews, I have to say that they've really disappointed me with this one. For one thing, they bring up the lack of new character classes as a negative. It's an expansion pack! NCSoft clearly stated that the purpose of GW:EN was to expand the already well established world by adding in new content, a brand new storyline, more spells, items, and gear. You'd only find new classes in a separate campaign, which this isn't.
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This should be posted on every single RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing WoW vs GW thread out there.
But yes, this review sucks monkey-diarrhea-RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO (inspired from AngryVideoGameNerd).
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Nov 08, 2007, 08:55 PM // 20:55
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#22
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Desert Nomad
Join Date: Apr 2006
Profession: W/
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Quote:
What complications of moving through the GWEN storyline?
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Frostmaw's dungeon and the Dredge Slaves quest immediately come to mind. I have consistently failed to get through either with heroes/henches simply because they cannot intelligently kite or interrupt.
Neither is required, of course, and on the weekend I could probably devote the time to doing it with guildies, but it has annoyed me with the ridiculous difficulty (nothing says craptastic level design like two stationary groups of 6-8 level 24 mobs within 1/8 of an aggro circle of each other UP a hill) to the extent that I have no interest in playing GWEN anymore.
GWEN is made of fail and baby tears if you don't have lots of time to devote to it, guildies available at the snap of a finger, or some sort of super-uber skillz the rest of poor "noobs" don't.
In fact, I probably would still try if I thought there was a point. The reviewer mentions grinding for cool stuff... but what cool stuff? Like Hard Mode, the difficulty in GWEN is vastly disproportionate to the rewards. Why should I waste hours grinding through wurms and Stone Summit to get some crappy req 13 gold drop and a gem out of a chest? I could just play normal mode in an original campaign, make much more money in the same amount of time, and buy the cool thing from someone else.
What's really irritating is that there are effectively no significant rewards for playing the storyline. Destroyers are not hard to topple most of the time, so you don't get much out of them. Hooray. I can play the storyline, listen to Gwen gripe until I want to punch her in the nose, and get nothing nifty to show for it except an uninteresting cinematic and maybe something in the as-yet-pointless Hall of Monuments.
Fail. Biggest waste of money since Factions. That's all the reviewer should have said.
Last edited by Ctb; Nov 08, 2007 at 08:57 PM // 20:57..
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Nov 08, 2007, 10:20 PM // 22:20
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#23
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Academy Page
Join Date: Sep 2006
Guild: Execution of War [EoW]
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Quote:
Originally Posted by Ctb
Frostmaw's dungeon and the Dredge Slaves quest immediately come to mind. I have consistently failed to get through either with heroes/henches simply because they cannot intelligently kite or interrupt.
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I haven't come across the Dredge Slaves quest yet, but Frostmaw's dungeon was total breeze with Heroes/Henchmen. You need to work on your team configuration/aggro control if you're having trouble with it. Where the henchmen fail, you need to make up using your own skills and aggro management.
The only time I ever took significent damage was due to a couple of surprise wurm appearances and when Frostmaw suddenly appears. The rest was awesome and challenging, just as a dungeon should be. I didn't use a consumable the entire way and didn't get any DP.
Seriously, with good teammates, it would have been as easy to beat as a rabbit versus a steamroller.
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Nov 09, 2007, 01:45 AM // 01:45
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#24
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Grotto Attendant
Join Date: May 2005
Location: in the midline
Profession: E/Mo
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its 7.2 while I would probably give 7.5-8.2...
BUT
There is a lot of footage that isn't from GW:EN...
The guy playing has a crap skillbar such as a warrior with parasitic bond and deathly swarm along with a bow on a Me/Mo.
The GW:EN stuff isn't even live footage (they are stills and clips from E3).
Hall of Monuments doesn't store stuff and sidequests DONT COUNT.
Grinding for loot? Are we playing the same game?
Last edited by LifeInfusion; Nov 09, 2007 at 01:54 AM // 01:54..
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Nov 09, 2007, 02:54 AM // 02:54
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#25
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Wilds Pathfinder
Join Date: Jan 2006
Location: Los Angeles
Guild: Pink Pearl
Profession: Mo/Me
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Quote:
Originally Posted by Ctb
Frostmaw's dungeon and the Dredge Slaves quest immediately come to mind. I have consistently failed to get through either with heroes/henches simply because they cannot intelligently kite or interrupt.
Neither is required, of course, and on the weekend I could probably devote the time to doing it with guildies, but it has annoyed me with the ridiculous difficulty (nothing says craptastic level design like two stationary groups of 6-8 level 24 mobs within 1/8 of an aggro circle of each other UP a hill) to the extent that I have no interest in playing GWEN anymore.
GWEN is made of fail and baby tears if you don't have lots of time to devote to it, guildies available at the snap of a finger, or some sort of super-uber skillz the rest of poor "noobs" don't.
In fact, I probably would still try if I thought there was a point. The reviewer mentions grinding for cool stuff... but what cool stuff? Like Hard Mode, the difficulty in GWEN is vastly disproportionate to the rewards. Why should I waste hours grinding through wurms and Stone Summit to get some crappy req 13 gold drop and a gem out of a chest? I could just play normal mode in an original campaign, make much more money in the same amount of time, and buy the cool thing from someone else.
What's really irritating is that there are effectively no significant rewards for playing the storyline. Destroyers are not hard to topple most of the time, so you don't get much out of them. Hooray. I can play the storyline, listen to Gwen gripe until I want to punch her in the nose, and get nothing nifty to show for it except an uninteresting cinematic and maybe something in the as-yet-pointless Hall of Monuments.
Fail. Biggest waste of money since Factions. That's all the reviewer should have said.
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I think its obvious now that EOTN was a scrapped expansion after they decided to make GUild Wars 2. Imo, it was merely for the money, but I appreciate the new content, and the Hall of Monuments. You don't seem to be farming the correct areas to get tons of money. I've made quite a sum since EOTN came out.
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Nov 09, 2007, 02:58 AM // 02:58
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#26
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Jungle Guide
Join Date: Feb 2006
Location: Imagination Land
Guild: I Swear She Was Eighteen [Gwen]
Profession: W/
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every review only sees fraction of PVE/PvP thats why there bad
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Nov 09, 2007, 04:13 AM // 04:13
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#27
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Forge Runner
Join Date: Mar 2007
Guild: Astral Revenants
Profession: P/W
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Quote:
Originally Posted by Count to Potato
every review only sees fraction of PVE/PvP thats why there bad
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But from the video, the reviewer wasn't even playing GW:EN, he was playing Prophecies and Factions.
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Nov 09, 2007, 04:18 AM // 04:18
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#28
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Furnace Stoker
Join Date: May 2006
Profession: R/
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Quote:
Originally Posted by Ctb
Frostmaw's dungeon and the Dredge Slaves quest immediately come to mind. I have consistently failed to get through either with heroes/henches simply because they cannot intelligently kite or interrupt.
Neither is required, of course, and on the weekend I could probably devote the time to doing it with guildies, but it has annoyed me with the ridiculous difficulty (nothing says craptastic level design like two stationary groups of 6-8 level 24 mobs within 1/8 of an aggro circle of each other UP a hill) to the extent that I have no interest in playing GWEN anymore.
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Um...yeah. H/H-ed both of them, first try. They're really not "ridiculous" difficulty; the game is a lvl20 expansion, it's supposed to be challenging for the most parts. The easy stuff is back in the campaigns. But, here's a hint: try flagging the H/H back and pulling.
Quote:
GWEN is made of fail and baby tears if you don't have lots of time to devote to it, guildies available at the snap of a finger, or some sort of super-uber skillz the rest of poor "noobs" don't.
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Still just soloing through the entire damn thing. If you're having trouble with the storyline of GW:EN, I don't know how you made it through, say, the realm of Torment.
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Nov 10, 2007, 12:54 AM // 00:54
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#29
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Lion's Arch Merchant
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Wow, they just removed their review. The guy who made it probably got his ass kicked.
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Nov 10, 2007, 06:19 AM // 06:19
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#31
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Forge Runner
Join Date: Mar 2007
Guild: Astral Revenants
Profession: P/W
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ROFLMAO
I'm guessing a written apology for the crap review would be asking too much.
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Nov 10, 2007, 07:48 PM // 19:48
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#32
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Academy Page
Join Date: Apr 2007
Guild: Sacred Forge Knights (SFK)
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It was a terrible review, but don't blame the reviewer. His name is Brandon, and he's done some great reviews for that site and did a fantastic job with the Final Fantasy and Zelda retrospectives. I would imagine that reviewing an MMO is a lot harder than other genres, since you have to play for awhile to really understand what's going on. I'm going to guess that he didn't even make that video, since his voice over rarely has anything to do with what's on-screen, and that he's just a pawn in some BS attempt to review the game. Judging from his work with the retrospectives (something where he did most of the video editing), I honestly don't believe he would make such a horrible mistake of putting in 80% Factions and Prophecies footage. His skills and weapons are crap but they're just as crappy as Anet's preview for EotN (smite monk attacking with a sword with no sword skills).
This review FTL but Brandon FTW.
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Nov 10, 2007, 09:29 PM // 21:29
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#33
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Wilds Pathfinder
Join Date: Mar 2007
Profession: Rt/
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Quote:
Originally Posted by Echuu Ishtar
It was a terrible review, but don't blame the reviewer. His name is Brandon, and he's done some great reviews for that site and did a fantastic job with the Final Fantasy and Zelda retrospectives. I would imagine that reviewing an MMO is a lot harder than other genres, since you have to play for awhile to really understand what's going on. I'm going to guess that he didn't even make that video, since his voice over rarely has anything to do with what's on-screen, and that he's just a pawn in some BS attempt to review the game. Judging from his work with the retrospectives (something where he did most of the video editing), I honestly don't believe he would make such a horrible mistake of putting in 80% Factions and Prophecies footage. His skills and weapons are crap but they're just as crappy as Anet's preview for EotN (smite monk attacking with a sword with no sword skills).
This review FTL but Brandon FTW.
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You seem to forget that in Anet's preview they were in dev mode which allowed them to 1 hit everything with their special dev skill...
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Nov 10, 2007, 11:49 PM // 23:49
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#34
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I dunt even get "Retired"
Join Date: Aug 2005
Guild: Fifteen Over Fifty [Rare]
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One more thing, there's a movie by an ANet guy about GW:EN on that site. As far as I could tell, every "video" of "playing GW:EN" in the "review" was cut out of the ANet video.
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Nov 11, 2007, 01:17 AM // 01:17
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#35
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Hall Hero
Join Date: Aug 2005
Profession: E/
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Quote:
Originally Posted by unienaule
One more thing, there's a movie by an ANet guy about GW:EN on that site. As far as I could tell, every "video" of "playing GW:EN" in the "review" was cut out of the ANet video.
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Yeah, infringing on copyrighted info = very bad. I don't care who "Brandon" is. His name is still on it. Most likely, that review was taken down by a.net for the site using their intellectual property.
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Nov 11, 2007, 01:21 AM // 01:21
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#36
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Wilds Pathfinder
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I'm sure Brandon is the victim of some bigger conspiracy here. It being the machinations of consumerism makes more sense than it being a random act of stupidity on one persons part.
Someone get Brandon on the phone and lawyer him up!
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